Team-wide level review, originally uploaded by Red Fly Studio.

Before we start fully detailing our levels, the entire team sits down to review the layout and design. We’re a small enough team that we can all pitch in ideas and suggestions to improve the levels in the early stages. A lot of exciting results come from meetings like this. Seeing the environments in a rough block-out form encourages ideas that didn’t occur when we first mapped out the levels.

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