More Ghostbusters press!

December 5, 2007

UPDATE: To clear up some confusion based on speculation in some of these articles, the Wii/PS2 version of Ghostbusters will contain the same single-player campaign experience as the PS360 version. We’re using Dan Aykroyd and Harold Ramis’ brilliant screenplay in its entirety for our version of the game. The multiplayer aspects of the game are simply bonus material made possible by the unique control mechanisms of the Nintendo Wii and our asset creation methodology.

Now, back to the press:

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Games Radar reveals a little more about the Wii version of Ghostbusters (albeit alongside a screenshot of the Xbox36o/PS3 version).

DS Fanboy has high hopes for the DS version of Ghostbusters. Zen Studios won’t let them down.

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The Blogosphere is abuzz with excitement about our game!

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This isn’t directly related to the game, but check out this article on Proton Charging to see how much excitement there is for Ghostbusters stuff.

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Australia’s Herald Sun wrote up a nice article summarizing the game.

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PocketGamer and Nintendic reported the announcement of the DS version.

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As always, feedback on Kotaku is passionate! Even though this article is focused on the PS360 build, I’d like to take this opportunity to point out that multiplayer (co-op, competitive and adversarial) are the key features focused on in the Wii build.

One Response to “More Ghostbusters press!”

  1. jdizzle said

    seriously the wii version better look a whole lot better than the ps2 version, i mean higher res textures, more poly count, better effects, i mean by the time it comes out it will be a third gen wii game and mario galaxy has already shown what the wii can do,i know the guys at red fly must be under pressure with such an enourmous game under their belt but if you want it to sell well really push the wii, dont port stuff, make it ground up for the wii!!!!

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