Looking over the past couple of weeks, there hasn’t been much other than press links on the blog, so I’m digging back through some photos from the studio’s flickr stream to show what we’re up to here at the studio.

Gaming during lunch

One of the best parts about working in this industry is the fact that for most of us, games are a hobby, anyway. We’re getting paid to do what we enjoy doing. So during lunch, we’ll sit in the rec room and see what’s new on Xbox live or sometimes go totally retro and bust out an old-fashioned board game. There’s a lot to be learned from tried-and-true games, regardless of their physicality or theme. It’s our job to make something that people have fun playing, so we take our own play time quite seriously.

Board games

Though sometimes, it is fun and games. Dustin brought up his ping pong table, and a surprising percentage of the studio is remarkably adept at the game on both a mechanical and psychological level.

Ping pong!

But making video games isn’t just fun all the time. There’s a lot of planning and actual work involved, for sure.

Small group meeting

Our new studio has a lot of places to sit down and discuss upcoming tasks and further develop our art, scripting and programming pipelines.

Weekly Mushroom Men Leads meeting

Ghostbuster team meeting

And then, after all that, there’s lots of work to be done (though photos of people sitting quietly at their desks absorbed by their creative pursuits aren’t necessarily very exciting on the blog).

Back to work

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