They sound a bit skeptical, but we’re sure once Chris, Jinny and Ross at the Weekly Geek Podcast get their hands on Mushroom Men, they’ll enjoy it. They talk about Mushroom Men (focusing on the metronome and music) at about the 22 minute mark.
The fifth Mushroom Men Developer Diary for Videogamer.com features Gl33k’s front-man Matt Piersall, describing all the nitty gritty details of the unique audioscape for the game.
As you can see in the comments below this article on WiiFanboy, I discuss the use of minigames in Mushroom Men’s Gallery level as a little playscape to provide activity while listening to the Les Claypool tracks on the jukebox.
I seriously never expected to paste the NPR logo into one of these blog entries, but a feature about independent gaming ran on All Things Considered, so here we are.
MTV focuses on the expansive underlying musical influence of Les Claypool and the game’s 120 bpm soundtrack that infuses the entire gameplay experience of Mushroom Men: The Spore Wars.
Today’s post on True Game Headz steps away from showing gameplay footage and instead delves into designer James Clarendon’s head to get a sense for where all this wackiness came from.